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Medial interaction and the 3D analysis of Jan Vermeers "The Glass of Wine"
Annual exhibition at the HfbK Hamburg July 2004
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Using the original textures from Vermeers image I transformed it into a three-dimensional environment and captured a 360° tracking shot, which is looped and in this way infinite. |
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Vermeer: "The Glass of Wine",
1658 - 60, oil on canvas |
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Still from "The Glass of Wine
3D loop" |
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One of the most important foci of my research lies on the possible relationships between the aspects of planes, space and time. I examine these relationships by using different media. Recurring themes of my researches are, among others:
The possibility of painting in the area of digital images.
The relationship of painting and digital movies.
Thus, I developed, on the one hand, some kind of "picturesque movie" and, on the other hand, a form of "cineastic painting".
For the digital "picturesque short-movie" I used a painting of the famous artist Jan Vermeer as a model. By transferring the traditional painting into the medium of movies, I managed to expand Vermeers interieur-painting into the digital space and to modify the spectator's viewpoint in a fundamental way.
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Four stills from the short-movie, 360° track of the camera, each still being displaced by 90° |
The whole short-movie (23 MB):
Using QuickTime you can view the 3D short-movie.
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